I spent a lot of time playing Hades. A whole lot of time. That got me thinking about why I spent so long playing Hades. Herein lies the results and the various ways Hades keeps players invested in its core loop.
Playing Slay the Spire recently got me thinking about how the ascension levels were teaching me. This made me question why more games don’t implementing slowly scaling difficulty.
Inspired by what I read over on The Hannie Corner I decided to write my own The Gamer Tag post answering 21 gaming related questions.
A visual novel-moba-sports game hybrid, and latest from SuperGiant Games. Does the studio behind Bastion and Transistor deliver another amazing game? Read my review to find out.