After playing the Monster Hunter Rise demo I finally figured out how to articulate why I didn’t enjoy Monster Hunter World Iceborne as much as I figured I would. Here I break down exactly why I was so sour about Iceborne and how Rise iterates on one of Iceborne’s key features to dramatically improve it.
And a yearly recap wouldn’t be complete without my salty tradition of having a final dig at a handful of games I played in the previous year. Read on to find out what five experiences left me the most sour after playing them in 2020.
I played a lot of games in 2020. Now it is time for the time honoured tradition of cataloging my favourites in a list so everyone can silently judge me. Read to find out what tickled my fancy in 2020.
Time to take a look back at the final month of the accursed 2020. In all fairness I had a fairly laid back December thanks to the lockdown. Read on to find out how the blog and my art have been doing as well as to read some high level summaries of what I played throughout December.
As part of a series of articles looking back on 2020, I spend some time reflecting on the broad strokes of the year and how successfully I have been at pursuing my goals.
Nexomon: Extinction offers an experience not unlike Pokémon, which means that it has all of the positives and all of the negatives that entails. Read the full review to find out all of what that entails.